About

I am a London based 3D Artist/Engineer with industry experience creating 3D models for: 3D Print (Prototypes/Characters) / App-Game (iOS/Android/PC) / Visualisation (Product/Architectural/Business Proposals) / Animation (Web/Game)
Graduating with a Bachelors Degree in Games Design from The University of the Arts, The London College of Communication. I was taught from top designers/project leaders from Sony and EA Games to name a few. I was taught the industry standard for creating all aspects for the production of games:- briefs/designs/conceptualisation/project management/assets.
I have experience with in the App-Game industry creating; Concept art, low/high poly models, uvw un-wrapping, texturing/material creation/baking, rigging and animating.
Unity3D Development – Scene creation, asset integration, light-baking, optimisation, rendering, animation, shader, assetbundles, VR & augment reality scenes etc

Team management (local and across large teams in various continents), Formulate 3D asset requirements to work with complex systems, consultation, tracking and prototyping .

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I have experience with in the 3D Print industry creating; Prototypes for a range of products/accessories, models of characters produced from 2D concepts and 3D Scan fixes.
I have experience with in the Visualisation industry creating; Visuals of Products, Architectural interior/exterior layouts, and Business proposals.
**Not all work has been added to my gallery due to signing NDA’s